Works that feature game mechanics and real-time interplay.

CLOSEART (2025): for 4 percussionists. Length: 8:30

see you on the other side (2025): for 4 players and audience participation. Length: 17:00

T(r)i(a)[c/d] T(ri)a[c/d] T(r)[ia/oe](d) (2025): for 4 players. Length: 4:30

Drawjam (2024): for 4 players and audience participation. Length: 14:00

Decisions are Hard (2024): for flute, clarinet, violin, cello, piano, and percussion. Length: 10:00

A Problem of Interdimensional Navigation (2024): for violin, viola, cello, and percussion. Length: 10:00

A Musical Game of Musical Life (2023): for indeterminate instrumentation (~4 players). Length: 12:00.

Time Windows (2023): for flute, cello, and 2 percussion. Length: 8:00-10:00

Music from a Pile of Sound (2023): for indeterminate instrumentation (at least 3 players). Length: 10:00-13:00.

I’m Actually Just Making Stuff Up (2022): Length: 9:00-10:00.

Pulling the Strings (2021): Guitar and Electronics. Length: 15:00

Transmission Fog (2020): for mezzo-soprano voice, viola, and recorded obbligato ensemble (trombone, piano, percussion, electronics). Length: 8:00

For Whom do We “Perform”? (2020): for indeterminate instrumentation (at least 5 players). Indeterminate Length.